![]() Blood Thirst on the other hand I would say is one of the best Barbarian abilities - it literally makes encounters a blood bath. (v) I've taken both, but honestly I think you could forgo Bloodlust and just use Deleterious Alacrity of Motion Potions or strap on the Sanguine Plate. Even if you do a Vengeful Defeat build, you can use something like Second Chance to revive them and then get pretty much all your endurance back with Savage Defiance - or if you're going pure DPS it keeps you alive long enough to do heavy damage (it's pretty much instant cast). (iv) I think pretty much all of them should take it. There's many ways to build a Barbarian, so how much mileage you get from a particular ability varies. However, if you're trying for Vengeful Defeat, you're kind of looking to get low health anyway - so it really depends. (iii) I much prefer One Stands Alone, it's much more consistent and pretty much entirely stops you being flanked. Boeroer is currently developing the idea further, so hopefully you'll see a class build of it soon (Threatening Presence and the Executioner's Hood is another great way to keep enemies frightened, so you could always respec these out when you get that). However if you're not looking to have high defences, you don't necessarily need either. An idea I came up with was to have a shield Barbarian so their Deflection would be much better (which sounds to be pretty much what you're looking for), then when you think about Frightened and Terrified they both debuff accuracy which in a way more or less makes them a 25 Deflection base class minimum with these effects (as well as assisting your entire party), especially when you add in the Daze from Dragon Leap. (ii) It's hard to say, it depends what you're looking for. ![]() My Barbarian is Resolve 3 and I'm playing solo on PotD, so they have about the worst Deflection you can get, but they managed just fine - even being interrupted with that low Resolve isn't as much an issue as you'd imagine (I still haven't had to take a Spirit Shield potion and I've got to WM part I). The natural huge health and endurance of Barbarians means they can take a beating, so if you stick them in heavy armor and take Savage Defiance (which heals a ton and is per encounter) you shouldn't really have survivability issues. ![]() (i) Frenzy is fine to take early, so long as you don't so something weird like dump Con so you're super fragile. I'm playing a Barbarian currently, so I'll share my thoughts: (viii) Finally, with the changes to Echoing Shout, is it now considered good?Īdditional information specific to the Barbarian build I am thinking of: I am probably going to go one-handed weapon and shield, eventually using the Dragon's Maw Shield because I am a sucker for soulbound items. ![]() (vii) Is Eye of the Storm worth it? I don't know how often a Barbarian needs to worry about being engaged? (v) Bloodlust and Blood Thirst: I find it hard to judge how often these are likely to be up and therefore how good they are. Is this something all (most) Barbarians should take or just tankier ones? (iv) Savage Defiance on the other hand seems very good, particularly with the talent upgrade. I don't know how often a Barbarian is going to be below 50% health and whether it's safe to stay there. (iii) I can't work out whether Blooded is good or not. Should I take Yell then respec into Shout later (I don't usually like respeccing but I'd be willing to do it just for this change), keep both, take neither? The only downside is the fact it's per rest rather than per encounter. Barbaric Shout: so the latter is almost a complete upgrade on the former. Would I be right in thinking it might be best to wait till later to pick it up? (i) Frenzy seems very powerful, but also a little suicidal at lower levels. As such I have a list of questions about them that I am hoping you guys can help me with. The fact I have used the Barbarian less than any other class in the game means I am not really familiar with their abilities, and it's not clear to me what is good and what is not. With the changes to Barbarians in 3.03, I've decided it's time for a Barbaric Watcher play through. When Maneha was added in WM2 I tried her out, but she came so late in the game that she felt like a downgrade compared to all my existing companions and I didn't keep her around for long. Since then I've never really used a Barbarian. Upon release I promptly created a Barbarian and started playing the game and quickly got frustrated at how often I died and soon rerolled as a Cipher. Back in the mists of time, when I was still young and idealistic and PoE was still in beta, I looked at all the classes available in the game and decided I wanted to play a Barbarian.
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